[Tfug] Progress indicators
Stott, Will
will.stott at ventana.roche.com
Tue Jan 13 10:27:14 MST 2009
Just run the stream through a visual progress bar so they can see it
coming through. ;)
Will
-----Original Message-----
From: tfug-bounces at tfug.org [mailto:tfug-bounces at tfug.org] On Behalf Of
Bexley Hall
Sent: Tuesday, January 13, 2009 10:16
To: tfug at tfug.org
Subject: [Tfug] Progress indicators
Hi,
What's the "best" way to convey to a user the "progress"
made on completing a task?
It seems like most indicators convey "work done" -- where
work is usually defined as bytes moved, etc.
Or, they are calibrated in completely bogus, nonlinear
units (e.g., progress indicators that chug along merrily
at a seemingly constant rate, then *jump* ahead, then
*stall* -- even though the process is obviously
continuing at the same "speed" as before, etc.).
Does it make sense to use different means for different
tasks?
Or, do users tend to think of tasks in terms of the amount
of *time* required ("Who cares if X bytes have been transfered
and that represents 12.673% of the total... how much of this
is *finished* vs. how much REMAINS??")
--don
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