[Tfug] Speaking of desktops (little 'd')...

Bexley Hall bexley401 at yahoo.com
Mon Nov 10 20:46:31 MST 2008


What are the "inexcusable sins" encountered in current
"user interfaces" (sorry for the imprecision but intend that
to encompass all sorts of interactive devices).

E.g., highest on my Piss List is "never steal the focus".
*I* should decide what I am interacting with, not "the
machine".

Aside from that, other "PC desktop" (windowed environments)
issues that I'm undecided about include things like
- focus follows cursor (in some cases, I like this; at
  other times, it is a nuisance.  Maybe the application
  should convey this to the window manager as a 'preference'?)
- auto raise when in focus (I consider this A Bad Idea in
  almost all circumstances)

I also dislike having menus, toolbars, etc. *in* the application
windows.  I liked the way the old MacOS handled this -- though
I suspect that it has gone away in OS X (?)

But, what about the other "channels" used to convey information
to the user.  E.g., should any app be able to "make noise"
whenever it wants?  Or, should the noises that it is allowed to
make be tied to where the user's focus resides?  Etc.

--don


      




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