[Tfug] Just starting - need help
Joe Blais
joe.blais at pti-instruments.com
Mon Oct 2 17:44:08 MST 2006
Well... that's what I thought...
-- do you really want to hear this???
I was supplied the source and a confirg file for the kernel -- a descendent
of Fedora Core 4
The stuff I got with didn't have a compiler. Locally all I could get
quickly was SuSE
I loaded that onto an old PC, copied the tar file for the source and undid
it.
I read the Readme - did what it said - fournd the config file the
manufacturer supplied
started the make, and after some time it said Error -- mov doesn't use x
many parameters--
mov - an assembler thing - when dit it's syntax change?
so I looked deepeer into the readme, and after it said make sure you have
the latest stuff, it says gcc-2.95.3 -- my gcc is 4.whatever
So I finally downloaded Fedora core 4 (which also has gcc 4)
So I gound gcc-2.95.3 on the web, downloaded that and started to try to
compile that -- more syntax errors -- I skipped the "make suyre you have
latest binutls" and go past the syntax errors, but after about a screen or
two of --linking -- it says something like libcobj folder empty-- and dies
there -- for grins I tried the "make stage1" which was supposed to copy a
bunch of stuff to a stage1 folder and then re-compile with the newly
compiled cc -- but that didn't even start up..
Anyway -- thank you for the Xlib info -- I will be needing that soon (I
hope). I did build something on Suse with QT, but copying that to the
platform we're using failed. I copied the QT libs, and got up to "buss
error" --
Because we want a small embedded type of thing, and performance, I was
looking into Xlib, but got a real small feeling when looking at the
documentation on the XFree86 site, way over my head, or I just didn't click
on the right "examples" link.
I was also looking into QT's Qtopia, which is supposed to use the same QT
api, but bypass X and go right to the framebuffer. But if i can't get the
kernel to compile, i may not want to go there - at least x is working on the
stuff supplied by the vendor.
we selected pc/104 for cost / size / seemed like the thing to do at the
time. I could go with a bigger cpu, throw in a hard drive, say heck with
the cost, and hack out a solution in winders xp, but..... for now that's a
fallback.
-- well I hear my compiler -- dcel.c: In function 'start-struct' error:
argument 'code' doesn't match prototype --
sounds like my code, but this is gnu !
Thanks
-----Original Message-----
From: tfug-bounces at tfug.org [mailto:tfug-bounces at tfug.org]On Behalf Of
Bexley Hall
Sent: Monday, October 02, 2006 5:02 PM
To: Tucson Free Unix Group
Subject: Re: [Tfug] Just starting - need help
Hi,
--- Joe Blais <joe.blais at pti-instruments.com> wrote:
> I need help!
>
> I'm new to Linux (about 2 weeks) and I NEED to learn
> how to compile a
> kernel, (start by compiling the compiler even!),
> Draw a button on the
> screen, get a mouse event and finally, make an
> install image. We are
> building a chemistry instrument, and just starting
> out in Linux, and I need to do the controls for the
> thing.
Can you spell "kitchen sink"? :>
Building a kernel should be relatively easy.
In NetBSD it's:
$ su
# cd /usr/src/sys/arch/YOURMACHINEARCH/conf
# vi <name_of_config_file>
<make changes to config, as required>
# config <nae_of_config_file>
# cd ../../compile/<name_of_config_file>
# make depend
# make
# make install
I don't run Linux but it shouldn't be much more
involved than this.
As for drawing a button, do you want to draw it using
raw X (Xlib)? Or, with a particular toolkit?
Are you interested in performance or ease of
interface design/modification? E.g., you might
want to play with Tcl/tk instead of dealing with
X itself.
Or, any of a number of other skins that you can
layer atop it (you might even look at Inferno if
you want a clean, *portable* environment to code
your application).
> I think I can figure the stuff out eventually, but
> we are working on a new
> project that we want running by December - of this
> year - and as I'm
> getting older, learning this is getting slower!
<grin> Of course, how [un]realistic that may/may not
be is a direct function of the complexity of the
project you're undertaking! :>
> We got a pc/104 card - Intel x86 type of thing -
You chose PC/104 for it's small form factor? Or,
were you looking for a particular set of peripherals?
(or, are you planning on developing the peripherals
to support your I/O's?)
> from Octagon. We were
> supplied the source to the kernel, a bootable CD,
> and that's about it.
> They don't help with software other than, just go -
> "find it on the web"....
Ain't Open Source great!! :>
> Do you know of anyone who knows about this type of
> stuff, who would be a
> consultant ($) that could get me through the first
> (and probably some more) hurdles?
--don
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